but apparently only through Xbox Live, on day one. What actually happens is that you can immediately share that edited video. Ha ha! I am just kidding, as far as I know. I try this last one for myself: While the video of my non-spectacular tire bounce plays, the Xbox captures video and audio of me talking about it, and stitches the entire thing together.Īt this point, the video is instantly transmitted to the NSA. It's not asking players to engage in a new behavior, it's taking something that's already very popular and giving players the tools to do it more easily.Īs far as Xbox One goes, once I record a video, I can jump out of the game – leaving it running, but paused, in the background – and load Upload Studio, an app that lets me search through the clips I've recorded, edit them and overlay commentary. Will gamers bite? The idea of recording and streaming of gameplay being integrated into the box and accessible after the fact – that is, immediately following some thrilling, totally unrepeatable moment of emergent gameplay insanity, the kind of thing you want to show people – always seemed to me to be a fundamentally sound one. Hence, Microsoft and Sony have poured tons of energy into developing these wraparound features that enhance the previously existing gameplay. But in terms of near-term incentive for players to upgrade their boxes, "the guy who made the game had an easier time of it" doesn't even show up on the list. You'll hear a lot of developers talk about how much easier is is to create games on Xbox One and PlayStation 4, and this is important since it should help keep the high-end console game development business going without everyone either running out of money or deciding to ragequit. Today, the vast majority of games are cross-platform and don't look all that different from what we're already playing.
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